[Change Log] Balancing, System
# Change Logs.
Last updated
# Change Logs.
Last updated
ToB system modification.
Removal of the defense cap from objects and monsters in the game, along with the correction of 'critical reduce damage %/flat', you may have noticed some changes in PvE gameplay. Therefore, I will provide a video demonstrating the HP of the crystal, from 00:00 to 00:43, before the modification of the crystal's HP. After that, it will be entirely a demonstration video of the new HP of the crystal and the door.
Temple of blood/Etherain changes:
Small Crystal Before: 157,552,715 After: 472,658,145 HP Increase: + 200% Medium Crystal Before: 1,050,351,437 After: 1,575,527,155 HP Increase: + 50% Low Door Before: 85,501,785 After: 256,505,355 HP Increase: + 300% Side Middle Door Before: 214,885,440 After: 859,541,760 HP Increase: +300% Crystal defense has been increased, We will analyze Etherain this week as it will possibly receive a buff, in addition to modifications in HP restoration after stamp, where currently it's 20% on some objects that will become 100% restored.
The modifications in critical percentage and flat values have been applied on players and monsters.
Some warning texts during the Etherain battle will be translated next week.
ShowCase